Vision

A brand new point and click room escape game, Vision, has just been released by Japanese developer neutral, creator of RGB and Sphere. For some unknown reason you're trapped in a room with no exit. Search the exquisitely rendered (and eerily silent) environment for anything that can help you escape!
Look for items in every corner of the room, making sure to push your nosy mouse cursor between objects and around every piece of furniture. You'll encounter several locked cabinets and drawers, both with keypad-like puzzle locks and traditional locks that look like they require a key. Each item you find can be examined using the magnifying glass icon located in the upper right corner of its inventory space. Use it often!
Like several games from the Gotmail team, Vision's environments are composed of 3D rendered objects polished to a bright shine. The lighting in this game is very soft, creating an evening candlelight dinner-type atmosphere. Vision doesn't try anything radically new with the room escape genre, instead walking the path of familiarity to deliver a puzzle experience we're all accustomed to. Not too challenging, not too easy, just another healthy installment of point and click puzzle solving for your casual gameplay enjoyment. Play Vision.
Like point-and-click room escape games? Find dozens more in our archives!

Walkthrough Guide
Vision Walkthrough
The End
Posted by: melak | February 6, 2008 7:25 PM
Hint-Through, Part 1: Getting Familiar With the Room
2. Couch wall (to the right)
3. Clock wall (opposite the desk wall)
4. Potted Plant Wall
Posted by: pineapple
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February 7, 2008 4:14 PM
Hint-Through, Part 2: Start Solving Stuff
Bottle Puzzle
Book Puzzle
The Magnifier
The Clock Puzzle
Froggy Eyes
Posted by: pineapple
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February 7, 2008 4:35 PM
Hint-Through, Part 3: STILL Solving Stuff
The Green Key
The Multi-colored Marble
The Frog's Point of View
The Green Light Special
Hidden Compartment
Get In Gear
She Sells Seashells
What Came From the Fish Box
Posted by: pineapple
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February 7, 2008 4:57 PM
Hint-Through, Part 4: A Change of Scenery
The Nine-Key Puzzle
Get in Gear, Part 2
STOP RIGHT HERE! If you are suddenly in light where before there was dark, but you aren't inside or outside... you need to make absolutely sure you are fully equipped before you proceed,
as this is a point of no return.
Hit SAVE if you aren't sure.
You need to have in your inventory:
Ready?
Posted by: pineapple
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February 7, 2008 5:47 PM
Hint-Through: The Final Puzzle
And I think you can get it on your own from here!
Easter Egg for those who finish:
Posted by: pineapple
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February 7, 2008 6:07 PM