How do you get all of the passwords in level 16? I can't find them in the computer anywhere!
Have you entered the reset password?
For those stuck on level 18......
On the circuit board, try changing the symbols round again to get the MOTAS device to float with a different combination. I think there are 2 different ways it can be done. I had problems reversing time even though i got it to float. I went back to the circuit board clicked around a little and it floated again, went back to level 9, clicked on the alien and time reversed. I can't remember which symbols I clicked on as I read this after doing the level but I hope this helps a little
cant get the ladder against the tree tried clicking everywhere with no luck does anyone have a clue or should i restart the lvl??
Is the tree tall enough to poke through the ceiling?
I figured out why there is trouble with level 18!
There are more than one combinations on the circuit board that make the ball float. Use this one:
On the top left, make the arrow point up
On the bottom left and bottom right, make the arrows point to the MOTAS device
In the middle, make the triangles point: up, down, up, down, up
Hold mouse over alien, if nothing happens after about 5 seconds, you did it wrong.
i cant find the key in level 6!
Its to the left of the left room, between the two cabinets. That's where it landed when it fell through the floor.
i cant find all the sand paper in level 14
can somone please help?
Which bits have you got?
i need help on the level with the seed and ladder....i cant find the seed and i already have the ladder.
As per the walkthrough near the top of this page, the seed can be found
on the ground, near the tree, in the future.
I have trouble lv.17 ufo
I need some tip but do not need spoiler!
please help me
What have you done so far and which bit are you stuck on?
I am so frustrated! Level 16! I typed in the blender version and now i dont have access to anything! After I enter the password and the UNOX and click LOGIN, do I need to get the BLENDER version and then enter just the BLENDER version or all the information (AKA password, UNOX, and BLENDER version).
I can't seem to get pass level 18..
Any suggestions? I tried clicking on the alien but nothing happened..
Level 18 help with the alien and the UFO
Make the arrows pointing from left to right: up, down, up, down, up
Make the connection arrow on the top pointing up and teh two on the bottom pointing down
my letters are gtear and i dont know what they spell
And these letters are for what exactly? ;o)
Need help on level 18, the ufo and alien do nothing!!
Can any one help me I'm on level 8 and I can't find the rope
level 9? Im on the computer, and have the letters and made words but where do i type them in?
Into the keyboard on your screen. If you have put in the correct letters the door to the right will unlock.
i`ve read all the comments & i have the same problem on lvl 19....the tree is big now...i have the leader...but can`t get the leader against the tree :(what to do...i have clicked everywhere help pls
i cant get passed the boat part in lvl 14 and i need help.
P.S. the order "32132333" doesnt work
I need help with lvl 17. After the UFO goes away, I can't read the note that was under it. Also after I click the fourth orb, nothing happens.
Dang, passed level 19, and now I am bored. I have been waiting for months but the next levels haven't come out. I love this game and can't wait for more, and as you can see I really can't wait for more!*waits* Oh maybe I can... Barely!
Don't worry about the note. When you click on the fourth orb you should go straight to the start of level 18.
Click on the ladder then the pot.
You mean the little boat in the power plant? All you need to do is make the section to the right of the little boat slightly lower than the one that the little boat is in. That way you will end up with the little boat all the way over to the right and the power will be on.
ok people...in the same day when i posted my first comment here ,i finished lvl 19...and i realized that i couldnt get the leader against the tree because my tree wasnt big enough :))) [good luck everyone !! ;)]
i keep pushing the green button on level 19 after the two smaller knobs but i wont go into the future. why doesn't anything happen?
I will tell a top secret here..
Finally I finished! without any spoiler! took me 4 hours, phew.. I want more! :D
HELP level 16 is hard what do i do!?
[Edit: read the walkthrough at the top of the page. -Jay]
Need help on lvl 14 with flood control~nya
Yeh! I finished, Thanks to all the spoilers and hints on this page!!!
Level 18 - The Diodes need to be swapped around.
in the future when you climb up the lader to the loft how do you get the code from the cupboard
thanks if any one was gona reply or had
I noticed one of the books at the top could be clicked and it had the code in it
I still can't get the boat to the right, in level 14, even though i looked at booth walkthrus , the order is soppose to be
3, 2, 1, 3, 2, 3, 3, 3,
but when i tried it it didnt work,
i need help on lvl 16!!
after getting e numbers from the blender, i entered it in but i cant get to e nxt step! all e icons are now unavailable!! someone help, please??
nette: do this. Go to my documents, and go to the notepad thing. Go to the very bottom (you don't need decoders), and there should be a six digit number. Write it down, and then press start. It should say unlock the door. Enter that six digit number and it unlocks the door!
Help level 16
Got the blender code cant get into my documents even with walkthru
When will level 20 come out? hungry for more this game so fun :(
I dont get it. There are all those people on the chat that can mess with the bot. How can you get like that
I'm stuck on lvl 16, entered all required info have nothing shown of "My Documents" what am I doing wrong
i need help on level 13.
I cannot find level 14 and beyond after level 13 there is a robot and goodbye basically, please help
I got stuck on an old version that only has through 13. Do I have to start over?
You have an old version. Visit www.albartus.com (or any of the links above) for the new version with 19 levels. Okay, here is my own walkthrough.
Level 1: Click on the poster, put it under the door, and click on the pillow. Use the key to open the locker. Use the screwdriver to pull down the painting and get a nail. Put the nail through the keyhole, and pull the poster back out. There should be a key on it. Open the door with it. Level 2: Click on the box on the bookshelves. Go into the left room. Get the bottom right pin from the flag. Use the pin to open the box. Go to the computer, put the floppy disk in, and there should be a code on the computer. Use that code in the other room, and the door should open. Level 3: Go into the right room, and turn the lights off. Get the 3 loose tiles, and turn the lights on again. Notice the lines on the floor? Turn them so the rathole from the right leads to the rathole on the left. Go into the left room. Put the box you have on the rathole, and close it. The rat should be in it. Click on the right bridge part, and put the three tiles in the slots. Click on the left one two times, the middle one once, and the right one two times. Put the box with the rat in it on the tiles. Next, put the chair next to the left bridge part, and click the left part. Open the door. Level 4: Go into the left room. Get a firewood piece, and click on the grey thing next to the door to get a triangle. Go to the very right room, and put the firewood on. Press the green button. Put the burning firewood in the fireplace in the very left room. Go to the very right room, and put the triangle on. Press the green button. Go to the very left room, and click on the grey thing next to the door. Put the big triangle piece on the top left part. Put the small triangle on the bottom. Put the two other shapes in the top right place. It should unlock the door. Go to level 5.
Levels 5-10 of my walkthrough are coming after my fingers rest a little. =/
Okay, here are the levels 5-10 walkthrough. For level 5,
Move the big box and the cabinet to reveal a door. Go in there. Click the green thing next to the door. You should see happy faces. Click on the sad face. Click on F, the circle, fifteen, the 5 pointed figure, the sixth button, the second white W, the figure with 4 sticks, the first P, the octagon, the figure with 2 curved lines, the second green castle, the blue figure with a space in between, the first button, MS, the sixth button, the button with seven dots on it, the bottom-left button, the seventh button, the top right button, the fifth button, 7:3, 2042, the first button, the second to last button, the button with only one line, and 1101. Go back into the last room, and move back the cabinet and the big box. Open the small panel. Get the key, move the things back, and open the door with the key. Level 6: Click on the welcome mat, and the key should fall through the grating. Go into the next room. Get the batteries from the radio, open the curtains, and put them in the flashlight. Open the cabinet, and get the screwdriver. Use the screwdriver to get a light from the motorcycle. Put the light in the flashlight. Get the flashlight. Move the rug, and push the tiles until they all fall down. Use the fire hose to go down. Use the flashlight to see. Open the door, and shine your flashlight to the left. The key is there. Get it, go all the way back up, and open the door. Level 7: Go into the left room. Click on the blue wheel in the painting, and go back into the right room. Put the blue wheel on the left pipe. Ride the elevator up. Open the door, and click on the top drawer in the cabinet. There should be a green wheel. Go back down the elevator, and put the green wheel on the right pipe. Go back up the elevator, and keep going until you are in the room where you can see the stars. Open the right drawer, then go to the right, down the ladder. Get the piece of paper, and go all the way back to where you found the blue wheel. Put the paper over the letter, and trace it. Get the letter, and go all the way back to the Mail-Snail box. Put the letter in, and wait for about 10 seconds. Then click on the in-box and get the red wheel. Insert it on the middle pipe with the blue and green wheel. Go all the way to the second to last room. Click on the locker. You should get a floppy disk. Go into the next room, and insert the floppy disk there. Then click on the mini red and green wheels, the green and blue wheels, and the red and blue wheels. Click on the panel in the transporter. When it says "Ready for user input", step in. Level 8: Grab the screwdriver. Click on the red dot. You will see a number. Use the numbers to add up to the number on the top. Keep doing this until the dot is totally green. Zoom out, and click on the green dot. Go as far as you can right. Click on the blank frame. Use the screwdriver to get the grating down. Get the clock weights in the next room. Go all the way into the very left room, and click on the string hanging. Put the clock weights on it, and grab the chess piece. Go all the way to the very right room, and put the chess piece on the orange thing. Now, if you don't know how to play chess, you are going to have trouble. Move the knight to the orange spot on the board, and keep doing this until there are no orange spots left. Then, go two rooms to the left. Go into the red room. Open door number one, and grab the alien suit. Open the air lock door, and step in. Level 9: Open the cupboard, and grab the key in it. Go into the auto door closest to you. Use the key to open the other cupboard. Grab the triangle and floppy disk inside. Use the triangle to fix the high voltage problem. Go into the other auto doors now. Put the floppy disk in, and turn the power on. Enter the word quest. You should now see letters in rooms. Use the letters to form a word. (RED, WEST, WARD) Enter that on the password thing. It should open the auto doors. Go into the next room, and grab the key inside the cupboard. Next, go into the right room. Open the door with the square on it. If there isn't another door in it, go back out, and go into the most left room. Click on the square, and it'll split into two shapes. Go into the door with that symbol. Do this until you find the correct door with another door in it. Open it with the key. Level 10: Go into the left door, and open the cabinet. Go back into the right door. Go upstairs, and use the key to open the locker. Get the floppy disk inside. Go back into the room where you got the ball. Put the floppy disk on the green scanner, and a puzzle should come down. The object is to get all the pieces matched together with the color on the outside. For example, if there is green on the outside, try to get all the green there. Do this with all of the colors. Next, put the floppy disk the the scanner again, and the puzzle will go back up. Click on where the puzzle used to be, and you will find a key. Use that to open the door in the right room.
Next, levels 11-14 walkthrough! Including: The green wall! Going outside! But for now, my fingers are VERY tired. Maybe I'll do it in a few days.....
Okay, levels 11-14 of my walkthrough.
Go all the way right until you can't go right anymore. Grab the chalk from the chalkboard. Open the cupboard to get a key and a screwdriver. Next, go all the way left and use the key to open the chest with the keyhole in it. You should get a coin. Next, go right. Put the white ball into the game of billiards. Next, put the coin in. Scrub the stick with chalk. Aim three notches to the left from your point of view (
Go right, and then you should notice the infamous green wall. (right now it's gray.) Just start at the top-left corner, and get the whole column green. Then, move on to the 2nd column. Focus on getting that green. Don't worry if any other columns are grey, because you'll fix them later. Once you get to the last column, there should be 4 grey spots left. But, the wall fills them in anyway, so the wall will move back. Next, go into the left room the green wall revealed. Click on the shelves and you should find a lightbulb. Go into the right room the green wall just revealed. Open the cupboard farthest away from you and you should find a wirecutter. Next, click on the cupboard closest to you, and click on the side that doesn't have a handle, to reveal a secret passage. Go in there. Fix the wrinkle in the floor, and move the chair. Click on the lamp and you should find a key. Next, click on the locker, and it should reveal another passage. You can't go in yet because it is blocked. Put the lightbulb into the other lamp against the wall. Go back to where the green wall is, and go into the right door that was already there before you figured out the green wall. Click on the desk the alarm clock is on, then the box, then the wooden structure, then the desk, then the bed. It should reveal a passageway. Go in. Go in the room that is availble to you, and press the red button. One of the red lines disappears. Go back into the hallway, and go into the room that was sealed off before. Go into the room now availble. Use the screwdriver on the three panels that are below that machine. Use the wire-cutter to cut the GREEN wire. The middle gate should power down. Go into the next room, and you should be in another room with a machine. Click on the left wall, and you'll find out it is a fake. Use the key to open the cupboard farthest from you. Then, go back into the hallway. Backtrack back to the first room that controls the red gates. Press the blue button. Move the shelves, and go all the way back to the room with the lamp against the wall. Press the button on it, and it should have an 8 digit code. Remember it, or write it down, and go into the secret hole in that room. Go into the hallway from there, and the red seal isn't there. So go all the way down, go into the left room, and you should be in a room with a button 1, 2, 3, and E. Enter the 8 digit code that the lamp revealed (if you only got 3 digits, you didn't move the lamp. Click on the lamp to move it.), and press E. The red seal should disappear. So use the key to open the door.
Go into the left entrance. You should be outside. Click on the wooden thing next to the wheel to release the carriage. Click on the manhole, and go back inside. Go to floor D, and click on the shelves. Go to floor C now. Click on the wall next to the elevator to reveal squares. Click on the very outside, and work your way to the inside of each square as the squares light up. If they just flash, you clicked on the wrong side. Do this with all 4 big squares to reveal a key. Grab it, and go into the next room. Use the key to unlock the cupboard. There should be a pail in it. Go to floor B, and give the card to the eye. It should reveal paintings. Click on the words, and it should say something like, "In the north, the sun shines yellow". Write these down, for north, south, east, and west. Go to floor A. Go into the right room, and you should see some sort of machine. Click the color button to change it to what the west direction was. Turn the machine counterclockwise. Next, set the color to what the north direction was. Turn it counterclockwise again, and set it to east. Turn it. Set it to south. Then Press the red lever, and a golden key should come down. Grab it. If you didn't understand, for example, if west said, "In the west, there are many green trees", set it to green. Now go back outside, and go all the way left. Put the pail on the the rope on the well, and send it down by clicking on the pail. Roll it up, and it should leak. Put some waterproof tape on it, and send it back down. Roll it up, and it should be full with water. Dump it on the fire, and use the key to unlock the door.
Go in the right door. Go all the way to the end of the street, and go to the park. Go right again to the windmill. Pick up the axe, and sharpen it on all 5 sandpapers. (Flood control, on the street, in the room you started in, push the container aside to reveal another room with sandpaper, and next to the windmill.) Once you have done that, go back to the windmill and cut the rope on it. Next, go to the flood control. You will see a mini boat. Get the boat to the other side by experimenting with the water. If the water is very high, try pressing the last button to raise the water level so the boat can flow. Once it is at the other side, go to the park. There should be a boat. Use the rope to get the spade on it. Go back to the beginning of the street. Use the spade to bring down the pants hanging there. There is a key in there. Go back to the room you started in. Go left, and there should be a 5 digit number on the wall. Remember it, and go to the end of the street. Use the key to open the left door. Go inside. You should see red squares. Make it so the red squares form 4 big squares, and the wall will slide up. Press the oval on the inside, and the clock should slide over. Enter the 5 digit code on the wall. Go back into the room, and use the screwdriver to break the cracked wall. Go in there to level 15.
Okay, levels 15-19 of my walkthrough coming soon!
Here are the final levels of my walkthrough for MOTAS!
Use the screwdriver to open the panel below the screens. Next, PUT the screwdriver in to activate the power. Next put the screens in chronological order from left to right from when you first started to the "To be continued" screen. Go outside. Click on the ball right in front of you. Next, go into the portal.
Go into the farthest room from you. Read the note on the wall. It should say a code with 1's and 0's. Put the levers in that order. One is down, and 0 is up. It may not do it the first time you do it, but just switch them around a little, then do it again, and it will activate the power. Go back into the hallway, into the other room. There should be a computer. Go into my computer. Click the "README.TXT" and it should say the password, "taters###". Next, switch desktop images. Close the window, and you should be on UNOX version #.##. Go to password settings, and where it says "Enter Password", put the taters number there. Where it says UNOX version, put that there. Click login. Now you can go to blender! Check out that version, and then go back to password settings. Put the blender version number there, the UNOX, and the taters number, and now you can go to my documents! Go there, open the document and click a decoder, and go to the very bottom. There should be a number. Remember that number. Close the window, and click "Start" in the bottom left corner. Click unlock the door. Enter the number that you saw on the document. Go back into the hallway, and open the door at the end of the hallway.
Go left. Get the target to the bottom right corner of the UFO. Press Up, Up, Right, Right, Down and the lid should fly off. Click inside the UFO. Click the device, and click the third ball. Click the UFO in that place, and grab the screwdriver on the chair. Go to the second ball. Use the screwdriver to force open the door. Go back to the first ball. Put both IC boards in the UFO and click on it and it will take off. Click on the note, and then click on the fourth ball.
Go right. Click on the metal box to reveal a note. It should say some numbers. Go back into the left room, and click on the dots until the number of green dots matches the first number of the code behind the metal box. Do the same with the other two. The wall should open. Put the MOTAS device in, and turn Click all of the ARROWS once. Click on the top left "K" next. The MOTAS device should be floating again. Go to the 2nd orb and click on the UFO and the alien. Time should go backwards. Click on the note, and you're in level 19.
Go left into a room with a time machine. If you press the right button and press the green button, it takes you into the past. If you press the left, it takes you into the present. If you press both right and left then the green button, it takes you into the future. So start by going into the past. Go all the way right as far as you can (you'll notice blocky graphics), and grab the ladder. Go back to the time machine, and go into the future. Go back to the tree (you'll notice really good graphics), and grab the seed. Go back into the past, and plant the seed in the pot. Go into the future, and put the ladder against the tree by clicking on the pot. Go right and click on the books. It should say a four digit number. Go back down and go into the present. Go left from there, and enter the four digit number that you read from the books and the door should open. That is level 19! The last level.
Hope my walkthrough helped you get through!
having trouble with alien and UFO in level 18....tried to click on both, but they do nothing....the alien moves, but when I move my cursor, he stops...Help please!
I need help on the green wall
Has anyone had an issue with Level 3.
I've moved the carpet squares, but the head continues to go in the holes on the right (not following the line to the left).
Is there a game glitch or something??
There is no glitch. You just have to change the path that the head has to follow.
help! stuck on lvl 17. i put the IC board into the ufo. i looked at the walkthrough, and i cant get the other ic board! i clicked on the broken ufo and all it says is "i better not touch it, it would create a paradox" how do i do this???
please! i need help on level 14!, how do i get the boat to the far right in the flood control center! i'm going insane trying to figure this out! i need to know what buttons i'm supposed to press in order to get the boat the other side of flood control
How do i use the pin on the diskette box?
I'm stuck for 3 days at level 9. How can I type the word with the letters in the two rooms? The keyboard doesn't work!!
help please! on level 16 i can't flip the switches right! i looked at the code on the wall but im still confused please help!
On level 16
Are there any other games like this only i have completed this one and i want to do another one.. thanks.x
I dont get it! where is the walkthrough?!
WoOt!!! finally beat it
Stuck on level 16! Followed the walkthrough, but as soon as I entered the Blender Version and hit login, I no longer had access to anything on the computer screen, except for "my computer"!
I've reloaded the level twice but still get the same result!
Did you put the Unox Version no. in at the same time?
jan, I tried putting just the blender #, putting the blender & unix #'s, and then tried both #'s and the password at the same time, but always the same result. I can't figure out what I'm doing wrong!
I need help with level 18 i clicked on the alien and the U.F.O. but the alien won't fly away. Can someone tell me what I'm doing wrong?
I have a feeling that in level 7, you need to get in the tele-transporter. I turned all the wheels grey. How do I get in, what do I click?
I've been stuck on level 16 also. After hours of trying I finally used the walkthrough but I cannot get access to my documents. There seems to be a glitch here for some of us.
Can't wait for more! Loved it!
How irritating is this. I'm on Level 14. Tried cutting the rope with the axe before I realised there was a fourth piece of sandpaper in the projector room. Now I've used all four and it's still telling me my axe isn't sharp enough... What am I supposed to do now? Go back to the start?!?!
You need to find the fifth piece of sandpaper.
On level 7, I don't understand how to put down the piece of paper and pen on the "clone note". What does that mean? Which table? I have tried holding the paper and pen and clicking on every table. Nothing happens. Hint?
The note you have to trace over is on the desk to left of the room that you started in (the room where you are sticking the coloured wheels in).
Help i got the password and the univox number and the blender number also got access everything buy when i click start it says no access? what the hey?
Have you looked in "My Documents"?
Help! In level 9, at the computer, when you get the 4 letters, where do you put the letters in? And when i turn the computer off, then put the letters in, it doesnt work.
As soon as you see the 4 letters on your screen and have figured out what word they make, put the word into the keyboard on your screen. The letters will not show up on the computer screen as being typed in but once your click on "enter" on the keyboard a message should appear on the bottom of your screen saying that something has happened. This means that the doorway to the right is now unlocked.
wow this game is pure class. does anyone know if the creator is still adding rooms? i think ill have another crack at this game in a month or so and see if there is a room 20. cheers for this peach jay :-)
Argh, I can't get past the smiley face codes on Level 5. I click on button 6, I get the letters. But then what? >_>0
The walkthrough above tells you all the buttons to push.
ho do you pen the door in level 3 with the birdge thing and the stone tiles
I need help on level 9!
I typed in the word Quest, and then there are the letters G, T, E, R, and A. What word do I make?
I have been at the tree with the ladder...I cannot get the tree to get any higher than just below the opening in the celing. I am in the future with the ladder BUT I can't get it to lay against the tree so I can get the heck out of level 19
You must have planted your seed in the present. If you plant your seed in the past it will grow to ceiling height in the present and poke through the hole in the ceiling in the future.
I have the same problem as some others here, in level 18 I keep clicking on the ufo and the alien, but nothing happens. I've tried going back en making the MOTAS float again and again, but nothing works.
Also, in another walkthrough it says the alien will step into the ufo and fly away...
Anyway, nothing happens!!!
SOmebody help me on lvl 12 imfamous wall tell me it for each column or make a video and send t to my email address plz help!
The walkthrough above gives you a link to the green wall solution :D
The word you want is "great".
Okay i read the walkthrough but i still can't fiqure out the green wall can someone make a video of it on youtube so i can see how to do it?
ok... i'm stuck on level 9...
I found 5 letters in two rooms... (D,R,F,A,W).. I don't know what to do... Please help as soon as possible!
level 9 - i enter the word draw and nothing happens - Do i need to reset - HELP
im stuck on lvl 12, stuck in the basement with the lazers dunno what to do. can anyone help me plz?????
AAA!!! STUPID FIREFOX!!! I can't see the code on level 18 because the string with it goes beyond game screen!!! DAMN IT!!!!!
vicky do this. The letters are scrambled. They make DWARF. Reset the computer and type that in as the password.
I beat this game in 51 minutes. Then again I've done this before.
OK... great game and all, but I got to level 11 and...
1) in the room on the far left, the text was nonsensical - i.e. The wrong object labels kept popping up and I was getting lines of text from earlier in the game instead of ones relevant to where I was, much of it ending in: _root.myTranslation.mytext.
2) I managed to get through the level anyhow, got the key from the pool table, unlocked the door, and stepped through... into BLACKNESS.
3) reloading the level resulted in the same...
4) and then my cursor disappeared within the game window.
And I was just getting to the fables green wall :(
Any ideas why? I'm using Firefox, but this seems to be a bug within the game itself, no?