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Derereba


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Rating: 4/5 (133 votes)
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ChiktionaryDererebaDereba... Dererereba... Derereba! I don't know how to pronounce it, or even what it means but I love the game! Detarou's latest release is completely Detarou; in other words, it's a wonderfully weird, surreal, delightfully presented and maybe even a little unsettling point-and-click game with three endings to discover.

The goal, of course, is to escape using your mouse to click on objects, add them to your inventory and use them to interact with the characters and the environment. There's also a little puzzle solving to do, but it's really only a smidgeon. In typical Detarou style, collecting and using items is a one-click delight. The trick is figuring out what to use and where, resulting in some of those nice moments of "oohh, right..." The logic is a tad bewildering, but it's there.

Those familiar with Detarou's previous games, Henna Escape and Gold Door, will know how confusing and surreal these games are. I would suggest that quite a bit of the confusion lies in the presence of items that appear to be clickable, but really are not. Many of the items and characters present in the environment are included simply as detail. And some of them, despite their benign presence, lend a wonderful quirkiness to the game. It's worth clicking everywhere just to find them.

Much of the appeal of Detarou games lies in the surprisingly realistic artwork; the posturings of each character and their facial expressions convey so much mood, and despite the apparent lack of a storyline you can't help but feel your imagination stirred into wondering about what the heck is really going on in this house. There's also a delicious anticipation of what lies around each corner, because you know that what's next is will be utterly bizarre and either funny in a left-field kind of way, or almost poignant.

I've Google'd Derereba until my fingers were sore, and I still don't know what it means. The game itself defies any sense of reality, but it's funny, quirky, surprising and a real pleasure to play. And each ending only adds to the enjoyment of play with startling humour.

Play Derereba

Walkthrough Guide


(Please allow page to fully load for spoiler tags to be functional.)

Derereba Walkthrough

Items

Cup

  1. Facing the Horned Lady and and the Priest, go left through the door to the hallway.

  2. Click on the door on the left and click again to open it.

  3. Collect the cup from the toilet cistern.

  4. You can ignore the female golfer lining up her putt with her putter in the toilet.

T-shirt

  1. In the same hallway, take the door opposite to the golfer in the toilet.

  2. Collect the T-shirt from the floor.

  3. While you're there, open the double doors to watch the folorn man in the fish-suit taking a shower.

  4. Close the doors, click out of the screen, click back and open them again.

  5. Now the guy in the fish-suit is taking a bath, looking even more forlorn.

Coin

  1. In the view with the bartender, click on the doorway to the left to go to the hallway with the three masks.

  2. Facing the three masks, take the door on the left.

  3. Click on the moving lump on the bed, and click again.

  4. Take the coin.

  5. The squirming worm creature is fun to watch for a while.

Pantyhose

  1. Enter the code into the bottom drawer of the cupboard in the bedroom.

  2. Collect the pantyhose.

Red curtain

  1. After taking the pantyhose, click on the same drawer while it's still open, towards the back.

  2. Take the curtain.

  3. To unfold the curtain, click on it while it's in close-up.

Screwdriver

  1. Enter the room that's opposite the bedroom and note the anime type character sitting, clutching a screwdriver.

  2. Note the robotic type arm hovering above his head.

  3. Click on the character for a close-up, and then click on the pantyhose in the inventory.

  4. Click on the robotic pincers and the pantyhose will be pulled onto the character's head.

  5. Click on the character's pantyhosed head and watch the robotic arm pull back.

  6. This will cause the character to drop the screwdriver, so click out and take the screwdriver from the floor.

Code box

Located in the cupboard below the stereo.

Cocktail Shaker

  1. Click inside the cupboard where the codebox was found.

  2. Use the screwdriver on the screw.

  3. Click back out twice and click on the top drawer to open it.

  4. Take the Cocktail Shaker.

Paper Clue

  1. Give the cocktail shaker to the barman.

  2. Go to the view with the Priest and the Horned Lady.

  3. The Horned Lady will now be distracted by the dancing barman, so click on the cup in the inventory and click on the drink dispenser that the Horned Lady was resting on.

  4. You'll get a cup full of hot water.

  5. Go to the view of the Dancing Orange-Heads and the Head-In-The-Vase.

  6. Click on the cup of hot water in the inventory and use it on the Head-In-The-Vase.

  7. The Head will get so steamed it will have to open the cupboard doors to cool off.

  8. Click to the lower left in the open cupboard view to get the paper clue.

Key

Located in the Code Box once the code has been entered.

Clues and Solutions

Bottom drawer in the bedroom

  1. When in the hallway just left of the Barman, note the three masks and the coloured dots on their foreheads.

  2. Blue, Green, White

  3. Enter the colour code into the bottom drawer.

  4. For those who have difficulty discerning colours:

    • First button - click twice

    • Second button - click three times

    • Third button - leave as it is

The Code Box

Clues

The three clues to solving the code box are located:

  • On the back of the orange t-shirt.

  • In the blue book on the desk, where the screwdriver is located.

  • In the cupboard where the Head-In-The-Vase is.

Solution

  • Combine the paper clue from the cupboard with the torn page in the blue book.

  • 8-Square-Triangle minus 12 = 813.

    1. Add 813 and 12 to get 825 and combine that with the t-shirt clue.

      82591.

    2. Enter this into the box, and you may have to click in various places on the box before it will open.

Pay a coin to get a hint

  1. Use the coin you found on the bed on the cupboard in the bedroom.

  2. Wait 10 seconds while the guy in the cupboard sketches the hint for you.

  3. HaHaHa! I love it! Okay, sorry. This is a dead-end. But it was funny, dontcha think?

Endings

Ending 1

  • Okay, so you've got the key and now you can use it on the brown door.

  • Once you've used the key, click again to leave.

  • Hm. That was exciting.

Ending 2

  • You've spent your coin in the bedroom for a non-existent clue, but all is not lost.

  • You've still got your key.

  • Use the key on the brown door but don't leave just yet.

  • Remember that red curtain you found in the bottom drawer in the bedroom?

  • In the hallway with the three masks, click on the masks for a close-up.

  • Click on the red-curtain, make sure it's unfolded, and click on the hooks below the masks.

  • Watch as a guy in a bull-costume head-butts the wall down and reveals a Panda giving directions.

  • Head in the direction that the Panda is indicating.

  • Evil Panda is singing "Na Na Na-Na Na" but God is sad.

Ending 3 - The Ultimate Escape

  • First and foremost, KEEP THE COIN!

  • Use the red curtain on the hooks, where the three masks are.

  • Follow the Panda's directions.

  • Click on the green door.

  • You'll still fall down into the trapdoor.

  • Use the coin on the sealed panel on the wall, left of crying God.

  • Click to enter the tunnel.

  • Click on the blue door twice.

  • Revel in your success and see a happy God.

Thanks, Chiktionary, for the walkthrough!

34 Comments

Ooh, already stuck. I've clicked everywhere, it seems. I guess I'll just wait for the walkthrough.
I have

T-shirt, teacup, coin, and locked box thing.

Reply

Derereba = in this context, "if I can escape" (in a more general context, I would translate as "if I can get out").

Reply

Stuck.

Need to open the box, and have figured out BLACK SQUARE = 2, TRIANGLE = 5 from the book + torn page, but 22591 doesn't seem to work.

Help?

Reply

I'm not sure what I love better, the dancing orange people or the dancing plant man.

Bit stuck though,

I've got

a cup, a t-shirt with a code on the back, a device that requires a code and a screwdriver.

I've used

a stocking on the schoolboy - face smush! - to get the screwdriver, and a coin on the hint machine - what a disappointment that was.

I'm guessing the next move involves the screwdriver or the cup but no idea where to use them :(

Reply

Xixen:

Look carefully in the cupboard under the music system.

Reply

@mudeth:

Maybe the first number is 8? The torn page stub in the blue book says 8 for me, followed by the edge of a black box, so I've been assuming 8 was the first number - although I haven't found the page itself yet, so I'm fumbling in the dark here! Mind if I ask where you got it from?

Reply
KamenZero April 26, 2011 12:07 PM

I'm out. Not entirely sure how i would go about getting other endings, though.. There must be some stuff i missed.

Reply

Ah, cheers Mudeth. Everything makes a lot more sense now (for a given value of sense.)

Except now I've run into the same problem as you had, vis a vis the code. C'est la room escaping vie, I suppose.

Reply

Huh

turns out my first instinct about the code was right, despite evidence to the contrary. Not sure I follow the logic on the one

Reply

@Xixen: You were right about the first digit.

It's 8. Rest remains the same. But then, I got a key, and it opens a door, and it's all very unsatisfying. I'm guessing there's another more comprehensive ending

Reply

@mudeth

same here. Although then after I opened the door I went and pottered around the house again without going through it. Now it appears to be locked again, only the key is greyed out and I can't seem to find anything else to interact with. Hmm.

Reply

Breakthrough!

When the Viking lady is looking to her right, hang the red cloth on the hooks.

Man this game is weird.

Reply
KamenZero April 26, 2011 12:36 PM

Mudeth:

what red cloth??

Reply

Mudeth

examine the drawer with the 3 color code on it closely.

Reply

Oops. I mean KamenZero ;)

Reply

I can't figured out the code to the box

I have the note

8 square triangle
- 12
----------
813

So that means square = 2 and triangle = 5

and the code

from the t-shirt. Square, Square, Triangle, 9, 1

So that means the code should be

22591

But it doesn't do anything when I put in the code and hit the button.

Reply

Got it
Not sure why, but the code is actually

82591.
Not sure why it is that way.

Reply

Derereba Walkthrough

Items

Cup

  1. Facing the Horned Lady and and the Priest, go left through the door to the hallway.

  2. Click on the door on the left and click again to open it.

  3. Collect the cup from the toilet cistern.

  4. You can ignore the female golfer lining up her putt with her putter in the toilet.

T-shirt

  1. In the same hallway, take the door opposite to the golfer in the toilet.

  2. Collect the T-shirt from the floor.

  3. While you're there, open the double doors to watch the folorn man in the fish-suit taking a shower.

  4. Close the doors, click out of the screen, click back and open them again.

  5. Now the guy in the fish-suit is taking a bath, looking even more forlorn.

Coin

  1. In the view with the bartender, click on the doorway to the left to go to the hallway with the three masks.

  2. Facing the three masks, take the door on the left.

  3. Click on the moving lump on the bed, and click again.

  4. Take the coin.

  5. The squirming worm creature is fun to watch for a while.

Pantyhose

  1. Enter the code into the bottom drawer of the cupboard in the bedroom.

  2. Collect the pantyhose.

Red curtain

  1. After taking the pantyhose, click on the same drawer while it's still open, towards the back.

  2. Take the curtain.

  3. To unfold the curtain, click on it while it's in close-up.

Screwdriver

  1. Enter the room that's opposite the bedroom and note the anime type character sitting, clutching a screwdriver.

  2. Note the robotic type arm hovering above his head.

  3. Click on the character for a close-up, and then click on the pantyhose in the inventory.

  4. Click on the robotic pincers and the pantyhose will be pulled onto the character's head.

  5. Click on the character's pantyhosed head and watch the robotic arm pull back.

  6. This will cause the character to drop the screwdriver, so click out and take the screwdriver from the floor.

Code box

Located in the cupboard below the stereo.

Cocktail Shaker

  1. Click inside the cupboard where the codebox was found.

  2. Use the screwdriver on the screw.

  3. Click back out twice and click on the top drawer to open it.

  4. Take the Cocktail Shaker.

Paper Clue

  1. Give the cocktail shaker to the barman.

  2. Go to the view with the Priest and the Horned Lady.

  3. The Horned Lady will now be distracted by the dancing barman, so click on the cup in the inventory and click on the drink dispenser that the Horned Lady was resting on.

  4. You'll get a cup full of hot water.

  5. Go to the view of the Dancing Orange-Heads and the Head-In-The-Vase.

  6. Click on the cup of hot water in the inventory and use it on the Head-In-The-Vase.

  7. The Head will get so steamed it will have to open the cupboard doors to cool off.

  8. Click to the lower left in the open cupboard view to get the paper clue.

Key

Located in the Code Box once the code has been entered.

Clues and Solutions

Bottom drawer in the bedroom

  1. When in the hallway just left of the Barman, note the three masks and the coloured dots on their foreheads.

  2. Blue, Green, White

  3. Enter the colour code into the bottom drawer.

  4. For those who have difficulty discerning colours:

    • First button - click twice

    • Second button - click three times

    • Third button - leave as it is

The Code Box

Clues

The three clues to solving the code box are located:

  • On the back of the orange t-shirt.

  • In the blue book on the desk, where the screwdriver is located.

  • In the cupboard where the Head-In-The-Vase is.

Solution

  • Combine the paper clue from the cupboard with the torn page in the blue book.

  • 8-Square-Triangle minus 12 = 813.

    1. Add 813 and 12 to get 825 and combine that with the t-shirt clue.

      82591.

    2. Enter this into the box, and you may have to click in various places on the box before it will open.

Pay a coin to get a hint

  1. Use the coin you found on the bed on the cupboard in the bedroom.

  2. Wait 10 seconds while the guy in the cupboard sketches the hint for you.

  3. HaHaHa! I love it! Okay, sorry. This is a dead-end. But it was funny, dontcha think?

Endings

Ending 1

  • Okay, so you've got the key and now you can use it on the brown door.

  • Once you've used the key, click again to leave.

  • Hm. That was exciting.

Ending 2

  • You've spent your coin in the bedroom for a non-existent clue, but all is not lost.

  • You've still got your key.

  • Use the key on the brown door but don't leave just yet.

  • Remember that red curtain you found in the bottom drawer in the bedroom?

  • In the hallway with the three masks, click on the masks for a close-up.

  • Click on the red-curtain, make sure it's unfolded, and click on the hooks below the masks.

  • Watch as a guy in a bull-costume head-butts the wall down and reveals a Panda giving directions.

  • Head in the direction that the Panda is indicating.

  • Evil Panda is singing "Na Na Na-Na Na" but God is sad.

Ending 3 - The Ultimate Escape

  • First and foremost, KEEP THE COIN!

  • Use the red curtain on the hooks, where the three masks are.

  • Follow the Panda's directions.

  • Click on the green door.

  • You'll still fall down into the trapdoor.

  • Use the coin on the sealed panel on the wall, left of crying God.

  • Click to enter the tunnel.

  • Click on the blue door twice.

  • Revel in your success and see a happy God.

Thanks, Chiktionary, for the walkthrough!

Reply

@Zero-K About the code to the box:

I suspect the intention is that the 8 in a square be read as standing in for the first black square, rather than the black squares themselves being assigned a specific value. Needlessly ambiguous, I think - having the shirt code be clear square, black square, triangle etc. would have been clearer. Or maybe not having that 8 there at all - it doesn't actually help in solving the puzzle.

Also, I found the second ending thanks to mudeth and Zero-K, anyone have any luck on the third?

Being led into traps by pandas makes God cry. And there I was thinking God wasn't going to make a cameo in this game.

Reply

The Coin Hint? That is EVIL!

Suggesting that you get a hint by paying a coin but the timer runs out!

Does anyone know what to do with the

Jumping Bean thing?

Reply

XD
I lol'd at the "evil" ending.

So the Fish, the dancing plant, and the 3 orange-people are just for decoration? Same as the Priest, TV, Worm, and impatient guy?

Reply

Somehow one of my comments got posted twice. Weird.

Chiktionary, via "Mike" - the guy in a bull costume is the horned lady.

Reply

o.O

What did I just play?

Reply

Sorry, but I just cannot see how the code isn't

22591

instead of

82591

...

bio

Reply
nerdypants April 26, 2011 4:52 PM

One big complaint about this game: that code box.

It made no sense for the code to be 82591. The code on the shirt started with two black squares, and we found out the black square is 2, so the code should have been 22591. If the square with the 8 in it had been black, it would have made sense. But the 8 was in a white square, and I assumed it had nothing to do with the code on the shirt, since there were no white squares there.

That just ruined the game for me. A pity, because I really enjoyed the rest of the game.

Reply

I just played the game six times trying to get the secret 3rd ending, and every time I try

there is simply no "panel" by God's head even though I had the coin.

I had to look around on a different forum to figure out why:

You must not use the key in the brown door before you click the green door, and then you will get the "best" ending with happy God!

Just a little clarification!

Reply

My brain hurts
The captcha - "badyju" - bad juju?

Reply

Does the

dancing plant man

remind anyone else of the Sudowoodo in Poke'mon Gold and Silver?

Reply

That was fun - but I confess I had the walkthrough open entire time!

Only one disappointment:

It looked like there was a small door to the right of the "exit" door. It never came into play, though ,..

Thanks for a fun game and a very helpful walkthrough!

Reply
Littleghost April 27, 2011 3:39 AM

NEVER TRUST THE PANDA!!!!

Reply

Just FYI: the game's name is actually "Derereba Ii", or "You'd Better Escape".

And it's "deh-reh-reh-bah ee".

Reply

Nice little game with original ambiance, just a pity for the codebox enigma.

Reply

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