Link Dump Friday №344
With chain-reaction shooting action, one final Halloween escape hurrah, a point-and-click puzzle about funky bunnies, and a lesson in fitting in delivered through puzzle form, this week's Link Dump Friday is a little eclectic, but that's how we like it!
- Easy Joe 2 - The sequel to 2010's point-and-click puzzle game Easy Joe is just as swanky and weird as the original, which is to say very. All you have to do is figure out the right order in which to click things to proceed, doing important things like playing volleyball, disrupting showers, and accidentally destroying churches. As before, Easy Joe 2 is very easy even if it's significantly longer, but when you consider it essentially launched this style of simple puzzle adventure and take in its smooth jazz and neon visuals, daddy-o, you'll probably forgive it.
- Shapes 'N' Mates - Developed in just 48 hours, Major Bueno's quirky puzzle game will take a lot less time to finish, but is definitely worth it for the chuckle or ten you'll get as you try to rearrange sentient shapes to unlock a treasure... perhaps the most important treasure of all. There's a twist, of course, but the real stars are the strange cast of characters you're working with, and the game's unique style shines even if it is a blink-and-you'll-miss-it affair.
- Magic Halloween Escape - Since this article technically goes up on November 1st, Halloween is over, but since I'm writing it on October 31st... have one last seasonal huzzah! Esklavos provides this little escape game for tender lumplings everywhere in which you must help a huntsman find his brother and escape from a... uh... menacing witch. With a weird vibe and otherworldly atmosphere, the game's biggest problem is a lack of feedback for its puzzles that makes figuring out what you're looking at or trying to do a bit of a challenge.
- 10 More Bullets - The whole point of shooters is spraying things with bullets, so Michel Gerard deciding to give you a measly ten of them for the entirety of the game seems like a weird choice. The catch, however, is figuring out how to cause the most damage by triggering chain reactions and earning power-ups and gold to buy upgrades. It's actually a clever concept, though perhaps hampered by the fact that the only objective is to increase your score, which gets a bit old after a while.