Mr. Runner likes to run, an assertion that shouldn't tax any overworked imagination too terribly hard. Nor is it particularly hard to swallow that our eponymous hero likes to jump, slide, and collect coins like so many platformer heroes before him. That he's a pitch black grinning blocky rabbit-y thingie that has chosen, of all places, a lava pool riddled mountain range with patches of anti-gravity fields thrown in as his main stomping grounds, that might be pushing things a little.
In Bit Battalion's skill testing platformer, your job is to simply get to the goal of each level (marked by a green arrow) as fast as you can. There are no princesses or bandage riddled love interests to save, no massive tower to build, and no sardonic computer to taunt you along the way. It's just you and a series of increasingly difficult stages that will push your platforming abilities to their limits. Use the [arrow] keys to run, jump, and slide, or you can use the [space] bar to do the jumping instead. Also be sure to collect as many coins as you can as they can shave off some much needed time and when you find that you need to restart, just go ahead and hit [R] to start over with a fresh clock.
At first blush, Mr. Runner seems to be bogged down by a number of problems. The hit detection, particularly around lava pools, can be brutal and lead to instances that seem more like spontaneous combustion than placing a foot wrong. The color scheme can be a hindrance, especially when you are forced to assess at high speeds the difference between black terrain, dark gray terrain, and slightly less dark gray terrain as each shade has different properties. Even physics seem weird and the controls can come off as a little sluggish and clunky at first, which is terrible for platformers of this type.
But with a little perseverance, platforming addicts will find much to enjoy in Mr. Runner's big blocky pixels. Other similar games focus on timing and reflexes and precision, and so does Mr. Runner, but what sets this game apart is the way it beautifully incorporates momentum into the familiar platform game formula. In this way, Mr. Runner has the spirit of a racer where you not only worry about running and jumping, but also finding the racing line, that exact path through a course that lets you maximize your momentum and minimize your time. The big payoff in this game is the exhilaration that comes when you discover that line and complete in mere seconds a level that took you minutes before. Even the odd physics eventually becomes a grudgingly endearing part of the game as you slowly acclimate to their strange nuances.
Clearly this game is not for everyone, but if your fingers twitch and your mouth begins to salivate upon seeing a challenging platformer, Mr. Runner is definitely worth your attention despite its up front flaws. If given time, its flaws are more than made up for by its aggressive and ambitious treatment of the concepts of speed and momentum in a platformer.
Does anyone else find it ironic that this page is titled 'Mr Runner Walkthrough'? :)
Fun little game, though.
ARGHHHHH. Wall jumps in Mountaineer are impossible. I swear every jump goes in a different direction. Was doing well up until that level.
Wooooowww this game doesn't pull any punches in the later levels. Managed to beat it though. Those reversing wall jumps are the worst.
And the award for "Worst Wall Jump Physics Ever" goes to...
This game was already reveiwed...
But it is a GREAT game
walkthrough by me for anyone having trouble
I got 5:39:74 total time =)
level one: hey this is kinda cool!
level eight: (after running into nineteen lava walls) yeah i hate this.
This is a great game! I haven't had so much dying and retry and ultimately winning, since the 2nd to last level of Earth Worm Jim on Genesis! You don't see games this entertainingly hard anymore. GREAT JOB!!
Lots of fun, but got too hard for me. Died about ten billion times but finally beat level 8, took one look at level 9 (Maze) and gave up immediately hahaha.
lol "And the award for "Worst Wall Jump Physics Ever" goes to..."
Yea waaaaaaaaaaay too hard for my little brain!