Reincarnation: Let The Evil Times Roll
Click on the screen to interact with various objects, and pick up items; once you've picked something up, click on it in your inventory, then click on another item you're carrying to try combining it. Some items can be manipulated with levitation; you'll know them when you find them because when you click on them... well, uh, they'll levitate. Obviously. Much of your obstacles will be in the form of humans, who you'll have to find some way to sneak around unnoticed. Even when you find your Reincarnies, you won't be able to take them back right away; you'll have to trick them into doing something that would earn them a one-way ticket to you-know-where. And bringing them back involves something a bit more gruesome than public transit. (Although not by much. Have you been on a bus lately? Phew.)
The downside is that the logic to the game is... well, it's just barely there. Puzzle solving generally tends to be an "everything and the kitchen sink" affair that could leave some players frustrated. Similar to the Reemus titles, the universe within the Reincarnations games tends to follow its own set of rules that won't make much sense to outsiders at first. Oh, you'll figure things out with a little bit of experimentation, but when you do make a connection it rarely feels like you puzzled it out... you just stumbled across it because you were patiently clicking everything against everything else.
The progression feels a bit rushed, as if it was intended to be a lot longer, and maybe a little more involved. Where the game doesn't skimp is its quality, featuring great cartoonish artwork and top-notch voice acting. (Which makes up for how obnoxiously intrusive the soundtrack is in the first area you explore.) Despite being a little on the short side, and ending rather abruptly, it's still a quirky little adventure to serve as a nice evening's snack. You know what they say, right? Laissez les mal temps roulez!