Rocket Bob is an attractive and adorable action strategy, platform jumping game created by new media company multiMEDIACS based in Hamburg, Germany.
The object of the game is to fire Bob like a projectile from the platform he's currently on to the next. It's just that simple. Bonus points are awarded for successful attempts based on accuracy and any additional bonus stars that you collect along the way. You have five (5) attempts to land each jump, or the dreaded Leider Verloren!
Control is with the mouse. Position the mouse on the side of Bob that you want him to jump, a semi-circular shaded area will appear. Next, position the mouse within that shaded region to indicate the direction and power with which you wish to send him off. The outer edge of the shaded region represents the highest power you can use. Then just click to send Bob flying. Yeeeehaaaa!
To aid you in case you think Bob is going to overshoot a platform, click on the AirBrake button to stop his horizontal movement, thus making him fall straight down. One other important point to note is that Bob will bounce off from the left and right walls, so you can attempt creative moves that incorporate a rebound if you like.
Analysis: The game incorporates attractive visual backgrounds and crisp and clean graphics that appear polished and professional. The projectile gameplay mechanic is a concept that will be immediately familiar to most and makes it very easy to pick-up and play and have fun with. It is a game that will likely appeal to people of all ages and game playing types, from the casual gamer to the more hardcore. On the downside, its very retro soundtrack seemed out of synch with the visuals, and the sound effect samples from an old pinball machine along with the incessant rat-tat-tat-tat-tat of Bob's jackhammer became a bit irritating after long periods of play. Click.
A fun little game to play. I wouldn't say I'm addicted, but it is a great little diversion from work. I give it a 4 for easy and fun gameplay.
Being one of the first people to post a comment, I first must say how much this game makes an impression off Rocketman, but that doesn't mean I don't like it. Another annoyise is that how this particular game just has to be in A DIFFERENT LANGUAGE! Oh, I hate that! Well, over-all, suprisingly enough, I will just have to leave you with a dull 4 on the scale. I'm sorry. Still, you have to say, this is a little original.
this game is boring after playing rocketman no offence but it is you try i think its much more fun
whoopsy soory didn't notice it was in the reveiw
I designed the first of these kind of games when I was Chief Gaming Officer at Superdudes. You can play the original Interface Escape at www.superdudes.net and read about it on my website.
Little Rocketman and Rocket Bob are both adaptations of Interface Escape. In the case of Little Rocketman, it is literally the same game engine as IE with new graphics and sound effects, as it was created by the same company (SayDesign) that produced IE.
Well, it is fun for the first 10 minutes, but the soundtrack drove me nuts. The same 10 second music-loop drove me buggy!
I have to agree with you on that, GG. Its sound implementation is the weakest link.