Weekend Download №31
She is tolerable, I suppose. But she is not handsome enough to tempt me. Bingley, I am in no humour to give consequence to young ladies who are slighted by other men. Go back to your partner and enjoy her smiles. You're wasting your time on me. Just give me a few Weekend Download games and that's all I could ever need.
The Count of Monte Cristo (Windows/Mac, 47MB, demo) - A new hidden object adventure based on the Alexander Dumas novel of the same name, The Count of Monte Cristo follows (loosely) the same mystery/crime-tinted footsteps of Cate West - The Vanishing Files and Miss Teri Tale while sticking fairly close to hidden object convention. Investigate suspects to determine who is guilty while finding items and playing mini-games in-between stages. It's a lengthy and challenging item hunter with unique locations and an engaging setting.
Seven Minutes (Windows, 2MB, free) - From Virtanen, creator of Kaipuu and Painajainen, comes another simple yet meaningful YoYoGames' GameMaker project. Seven Minutes puts you in the shoes of a creature who has seven minutes to live. How would you spend your time? Striving to complete the game? Exploring each screen thoroughly? The game lasts exactly seven minutes, so you'll soon find out...
To Hell in a Hamper (Windows/Mac/Linux, <1MB, free) - A one-room text adventure game starring Professor Pettibone, Victorian balloonist who can't seem to reach an altitude of 20,000 feet. Soon he and his companion will be burned by an erupting volcano, so naturally its your job to save their hides. The puzzles are light, the pacing is brilliant, and the humor is... humorous! Nominated and recipient of several Interactive Fiction awards, so you know it's good. You'll need an interpreter to play the game, so grab the appropriate one before downloading the game file: Gargoyle (Windows), Spatterlight (Mac OS X), Zoom (Unix). Instead of downloading the game, you can also play it right in your browser window. But, you know, it's not the same.
DoomRL (Windows/Linux, 2MB, free) - Remember ASCII-character-based roguelike RPGs? Remember Doom, the first person shooter? Remember that Weekend Download where we featured a Doom game rendered as a roguelike? (Hint: It's the one you're reading.) Imagine the gore-filled carnage of Doom flattened, pixelated, simplified, pixelated again and turned into characters on your keyboard. Poof, it's DoomRL. It's a concept so strange you just have to try it.